IAL 1: Scientific Notation, Units, Math, Angles, Plots, Physics, Orbits

Don't Panic --- The key point to this whole lecture.


Sections

  1. Introduction
  2. Scientific Notation
  3. Units
  4. The Kelvin Scale for Temperature
  5. Math
  6. Angles and Angular Measurement
  7. Plots
  8. Physics for Orbits: Reading Only
  9. Orbits



  1. Introduction

  2. Frequently in introductory astronomy classes, some students need a bit of a refresher (and/or reassurance) in math combined with some of the basic lore needed in astronomy.

    This lecture is that refresher.

    Note the courses supported by IAL are NOT math intensive, but astronomy is, and so to get some flavor of that some math needed in IAL. Also any science should refresh/stretch the math skills of students a bit.

    The math never gets any worse than in IAL 1---well maybe never---don't want to be too categorical.

    You all should think of yours truly as Euclid (fl. 300 BCE) in the figure below (local link / general link: euclid.html).



  3. Scientific Notation

  4. In astronomy, very large and small numbers turn up all the time. Some numbers are even astronomic: e.g.,

    So we need a compact and cogent way to represent such numbers.

    That way is scientific notation---which we have already just used above for the googolplex.

    In scientific notation, a number is written in the form

          a*10**b ,

    where "a" is the coefficient (or, in more elaborate jargon, the significand or mantissa) and "b" is the exponent (or power). In normalized scientific notation,

          1 ≤ a < 10 .

    Note that yours truly usually uses the old fortran notation of double asterisks ** to mean to "raised to the power of". The explanation for this is in the figure below (local link / general link: alien_fortran.html).


    Note
    fortran is NOT ... See the figure below (local link / general link: alien_fortran_short.html).


    Here are some
    examples of scientific notation:

    1.   931 = 9.31*10**2, where 10**2 means 102.

    2.   c = 299792458 m/s = 2.99792458*10**8 m/s is the vacuum light speed. Note c is the universal physics symbol for the vacuum light speed.

      In modern physics and metrology, the vacuum light speed is an exact value by definition.

      Memorable approximations for the vacuum light speed:

       
        = 2.998 * 10**8 m/s   
        = 2.998 * 10**5 km/s 
        ≅ 3 * 10**5 km/s 
        ≅ 1 ft/ns (which is often well known to people 
                          building precision circuitry and optical systems).  

      We illustrate the vacuum light speed in the figure below (local link / general link: light_speed_earth_moon.html).


    3.   1 AMU = 0.000 000 000 000 000 000 000 000 001 660 539 066 60(50) kg
                   = [1.660 539 066 60(50)]*10**(-27) kg
                   ≅ [1.660 5]*10**(-27) kg
      is the which is the
      atomic mass unit (AMU, Dalton, Da) = (1/12) C-12 = [1.660 539 066 60(50)]*10**(-27) kg (see NIST: Fundamental Physical Constants --- Complete Listing).

      The AMU is defined as exactly (1/12) of the mass of the unperturbed carbon-12 (C-12) atom---all unperturbed C-12 atoms are exactly alike IN PRINCIPLE according to quantum mechanics.

      Why the carbon-12 (C-12) atom and NOT some other unperturbed atom since all unperturbed atom of a given species are exactly alike in principle according to quantum mechanics. Oh, just convenience in practical measurement.

      Now an unperturbed atom is an ideal limit that CANNOT be exactly reached in practice, but it can be very, very closely approached easily which makes the definition of the AMU very, very useful.

      The AMU is also approximately the mass of the hydrogen atom which is the lightest atom.

      By the way, atomic hydrogen gas (i.e., a gas of hydrogen atoms, NOT a gas of hydrogen molecules H_2) can be identified by its emission line spectrum using spectroscopy. As a preview, the figure below (local link / general link: line_spectrum_hydrogen_balmer.html) gives the atomic hydrogen gas emission line spectrum in the visible band (fiducial range 0.4--0.7 μm).

      We take up the subject of spectroscopy in IAL 7: Spectra.


    4. Generic multiplication and division with scientific notation:
        (a*10**b)*(c*10**d) = a*c*10**(b+d)
      
                    and so exponents add on multiplication
      
        (a*10**b)/(c*10**d) = (a/c)*10**(b-d)
      
                    and so exponents subtract on division.  
    5. To illustrate multiplication with scientific notation:
      
        (9.31 * 10**2)*(2.998 * 10**10)
       
          =9.31 * 2.998 * 10**(2+10)  
      
          =9.31 * 2.998 * 10**12  .  
    6. To illustrate division with scientific notation:
        (9.31 * 10**2)/(2.998 * 10**10)
      
          =(9.31/2.998) * 10**(2-10) 
      
          =(9.31/2.998) * 10**(-8)  .  
    7. A fine point: 3.00 * 10**10 implies that the coefficient is NOT 3.01 or 2.99.

      If the number were more accurately known, it could be 3.004 or 2.996.

      In IAL, we do NOT worry much about significant figures or quantitative uncertainty estimates.

      But they are essential at a higher level.


  5. Units

  6. Now for units.

    1. Convenient Units:

      Using CONVENIENT units is the usual rule.

      In everyday life, miles per hour (mph), feet, Fahrenheit degrees, etc. are convenient enough---although they are NOT especially convenient: just reasonably so and, of course, traditional in the US.

      For everyday life, see the figure below (local link / general link: everydaylife_tv.html).


      These
      units (miles per hour (mph), etc.), in fact, belong to the system of United States customary units---which we call British units since they are the units the British used to use---the British---"One if by land, two if by sea" ...

      In IAL, we will almost never use US customary units. They are NOT suitable at all for scientific purposes since it is hard to do scientific calculations with them and almost no one does anymore.

    2. The Metric System:

      For scientific and engineering purposes, one wants units that are adapted to mathematical manipulation by being a decimal system based.

      The main system today---and for the foreseeable future---for scientific, engineering, and, outside of the US, civil purposes is the Metric System (AKA SI).

      In fact, most of the world uses the Metric System for most purposes. See the figure below (local link / general link: metric_world.html).


      There are two main subsets of
      metric units:

            MKS units 
                  = meters, kilograms, seconds:   
                    used in most sciences and engineering
       
            CGS units 
                    = centimeters, grams, seconds:    
                    used in astronomy---very backward of us.  

      I'll use either as suits my needs.

      Here are some useful conversions:

        1 kg = 1000 g 
        1 m = 100 cm   .
      
        I often use kilometers too:  
      
        1 km = 1000 m = 10**5 cm  .  

      There are funny metric prefixes that pro/demote fiducial metric units by powers of ten: e.g., the prefix mega symbolized by capital M promotes by a million or 10**6 as illustrated in the figure below (local link / general link: alien_metric_mega.html).


      We give the
      metric prefixes in Table: Metric Prefixes below (local link / general link: metric_prefix.html).

        By the by, whenever we look at tables, the point is NOT to try to memorize them, but to contemplate what they mean while looking at them.

      Some of the metric prefixes are used rarely and maybe a few NOT at all.


    3. Natural Units:

      Now metric system is basic reference systems of units that is good for calculations and comparisons of quantities that vary vastly in scale.

      But for special purposes, one often uses units which are particularly suited to the physical system one is dealing with: i.e., one uses CONVENIENT UNITS or, in science jargon, natural units.

        Actually, Wikipedia---the supreme authority---is formally more restrictive about the use of the term "natural unit".

        But it allows it to be used for convenient units by implication.

      Natural units are NOT usually good for calculations. For those, one usually needs standard units: i.e., the metric system units. Natural units are good for thinking purposes and plotting purposes.

      The natural unit for any particular quantity in a particular context is the amount of that quantity possessed by a characteristic thing (ideally the most characteristic thing) in that context.

      So natural units usually highlight differences in amounts that are important and/or memorable, and so are useful when thinking about quantities.

      In fact, there is usually NO perfect natural unit for a quantity and the choice of natural unit is often based on humankind's perspective and/or has a random element which is often historical or whimsical.

      In the following subsections, we give examples of natural units.

    4. The Inch:

      The standard North American letter paper size is 11 X 8.5 inches. See the figure below (local link / general link: alien_natural_unit_inch.html).

      Thus, the inch is the natural unit for dealing with the placement of items on a sheet of paper. Centimeters have always seemed pretty useless for dealing with sheets of paper---they're too small.


    5. The Astronomical Unit (AU):

      1. Introducing the Astronomical Unit (AU):

        To introduce the astronomical unit (AU), see the figure below (local link / general link: astronomical_unit.html).


      2. Using the Astronomical Unit (AU):

        As you can see from Table: Solar-System Planets below (local link / general link: table_solar_system_planets.html), it is much easier to remember, comprehend, and contemplate Solar System astronomical distances in AU than in kilometers, centimeters, or miles.

        Note that eccentricity is discussed below in section Orbits.


        Also, of course, it is easier to understand a
        Solar System image too when thinking in terms of astronomical units (AU). For example, see the figure below (local link / general link: solar_system_inner.html).


    6. The Earth Equatorial Radius R_eq_⊕ = 6378.1370 km:

      In dealing with the Earth-Moon system and general near-Earth astronomical objects (natural or artificial), it is sometimes convenient to know the distances in the natural unit of the Earth equatorial radius R_eq_⊕ = 6378.1370 km.

      The figure below (local link / general link: earth_oblate_spheroid.html) explicates the Earth radii.


      The figure below (
      local link / general link: earth_moon_system.html) gives the Earth-Moon distance in Earth equatorial radii and compares that distance to the astronomical unit.


    7. Solar Units for Stars:

      The natural units for stars (see the figure below: local link / general link: night_sky_california_piper_mountain.html) are set by the Sun: these are the solar units.


      Solar units are explicated in the figure below (local link / general link: star_natural_units_solar_units.html).


    8. A Natural Unit for Large Areas: The Earth unit (EU): Reading Only and Just for Fun:

      The Earth unit (EU) is explicated in the figure below (local link / general link: map_world_physical_EU.html): "It's all my own invention."



  7. The Kelvin Scale for Temperature

  8. Now there is one quantity, temperature, whose natural system of units in astrophysics may NOT be well known to you-all.

    That natural system of units is the Kelvin scale whose unit the kelvin (K) is somewhat natural because has the same size as the Celsius degree (C) which is a natural unit for biota.

    We will now elucidate Kelvin scale.

    1. Fahrenheit, Celsius, Kelvin:

      We will NEVER use the Fahrenheit scale in this class---except to comment on the weather outside---e.g., it'll max at 110 F today (e.g., 2022 Sep06: see Weather Las Vegas)---but that's nothing to us in Las Vegas---or maybe 120° F (see Las Vegas temperature record: Historic Heat Wave in Las Vegas---Breaking Down the 120° F Record with the National Weather Service | 4:57).

      The Celsius scale is probably familiar to you. Its defining characteristics:

          0 C is the freezing point of water (32 degrees Fahrenheit).
          100 C is boiling point of water (212 degrees Fahrenheit).
              These are fiducial values
              for typical Earth's atmosphere
              pressure.
              Exact values vary with pressure
              and purity of water.
              Note:  standard atmosphere pressure = 1 atm = 101.325 kPa = 1.01325 bar = 14.696 Psi
              which is also the
              mean sea-level pressure.
      
          T_F = T_C*1.8 + 32   is the conversion from Celsius to Fahrenheit.  
      Usually we'll use the Kelvin scale which is more properly called the thermodynamic temperature scale or the ABSOLUTE temperature scale.

      It is really simple to understand after Celsius scale since the kelvin degree (K) is the same size Celsius degree (C). The difference is in the zero point which for the Kelvin scale is absolute zero.

      This makes the Kelvin scale the natural temperature scale for most of the purposes of physics and astrophysics.

      For the eponym of the Kelvin scale, see the figure below (local link / general link: lord_kelvin.html).


    2. A Small Digression on Absolute Zero:

      Temperature is, among other things, a measure of random microscopic motion: i.e., atoms or molecules moving about in gases or liquids, or vibrating in solids. Or in physics jargon, a measure of kinetic energy (the energy of motion).

      The animation in the figure below (local link / general link: gas_animation.html) illustrates gas molecules with kinetic energy and temperature above absolute zero.


      Although it is NOT obvious how, microscopic motion
      atoms and molecules gives us our sense of hot and cold. The science of perception of physical stimuli is psychophysics---which is its own vast realm.

      If the microscopic motion reaches an irremovable minimum (called the zero-point energy in quantum mechanics), then you CANNOT make make any less motion.

      You've reached an absolute fundamental lower bound on microscopic motion. See the figure below (local link / general link: temperature_microscopic.html).

      We call that absolute fundamental lower bound on microscopic motion absolute zero.

      So cold, colder, coldest = absolute zero.


      Now for a
      macroscopic sample reaching absolute zero seems impossible, but small enough microscopic samples can reach it.

      However, without reaching absolute zero, you can find out easily enough where it is by a various limiting procedures---which are easy enough to do, but we will NOT discuss them here.

      So absolute zero is in fact well known.

      It is -273.15 C, in fact, or, as aforesaid, 0 K (absolute zero).

      However, there are negative temperatures on the Kelvin scale. This remarkable fact is explicated in the figure below (local link / general link: 1919_solar_eclipse_negative_thermo.html).



    3. Conversions:

      The conversions of the 3 standard temperature scale are given in the figure below (local link / general link: alien_kelvin.html).


      Below in
      Table: Temperature Scale Comparison for Notable Temperature States (local link / general link: table_temperature_scale_comparison.html), we compare the Kelvin scale, the Celsius scale, and the Fahrenheit scale for notable temperature states.


  9. Math

  10. This course is not---NOT---math intensive, but astronomy is.

    So we need to do a bit of math to gain some insight into the mathematical nature of astronomy. Just few tools: see the figure below (local link / general link: franklin_d_roosevelt.html).

    Just addition, subtraction, multiplication, division, taking a square root, a little algebra, and geometry, and ...


    So no need for
    fear and loathing.

    The typical kind of math we'll encounter is the calculation of speeds or times.

    Let us consider some examples.

    1. Earth Orbital Velocity:

      What is the speed of the Earth around the Sun in the inertial frame of the Solar System (i.e., the celestial frame of the Solar System) in kilometers/second (km/s). The answer is illustrated in the figure below (local link / general link: earth_orbital_speed.html).

      Why use km/s? They are the natural unit people use for Solar System and other astrophysical velocities as we will discuss below.


      Redundantly with the figure above (
      local link / general link: earth_orbital_speed.html), we repeat the calculation of Earth oribital speed below.

      A speed is ratio: distance over time: thus

       v = (2πr)/(1 year) 
             
         = (2 * π * 1.5 * 108 km)/(π * 107 s)
      
         = 30 km/s  ,
      
        where
       
        the circumference of a circle is 2πr  ,
      
        r = 1.5*10**8 km  is the astronomical unit, of course,
       
        and
      
        1 year = π * 10**7 s to within 0.5 %  .
      
          That 1 year ≅ π * 10**7 s is just a coincidence.
          There is nothing deep in it, but it is easy to remember.  
      A more exact calculation of the Earth's mean orbital speed gives 29.783 km/s (Wikipedia: Earth).

      The kilometer per second (km/s) is, in fact, a natural unit for orbital velocities and many other macroscopic velocities in the astrophycial realm in the general.

      The kilometer per second (km/s) is a natural unit since has a convenient size for thinking about these macroscopic velocities:

      The orbital speed of the Earth is determined by Newtonian physics and initial conditions.

      But oddly enough, the orbital speed is ALMOST INDEPENDENT the Earth's mass since that mass is much smaller than that of Sun which it does depend on. We discuss this point further below in section Orbits and in IAL 5: Newtonian Physics, Gravity, Orbits, Energy, Tides (see also Go3-102).

        Question: Of what order is the speed of any body much smaller than the Sun orbiting the Sun in the Earth's vicinity in a somewhat circular orbit?

        1. Of the same order as the Earth's speed.
        2. Of order 10 times the Earth's speed.
        3. You don't have enough information to say.











        Answer 1 is right.

        Since the only thing that distinguishes the Earth from other point-like masses as a gravitating body is its mass and the speed is almost independent of that, it follows that all bodies orbiting in the vicinity of the Earth with somewhat circular orbits will be moving at about 30 km/s.

        So of order 30 km/s is about the speed of any asteroid that would hit us.

        Question: Of what order is the relative velocity of any astro-bodies in a nearly circular orbit that could impact the Earth.

        1. Of the same order as the Earth's speed.
        2. Anywhere from about zero (compared to 30 km/s) to of order 60 km/s depending on the direction of the impactor.
        3. You don't have enough information to say.











        Answer 2 is right.

      An impactor coming from more or less behind would have a relatively low relative speed; one coming head on would have a high relative speed approaching of order 60 km/s. See the figure below (local link / general link: earth_impactor_velocity.html).


    2. Circular Orbit Velocity and Escape Velocity in General:

      We might sometimes want to calculate the circular orbit velocity and escape velocity (i.e., escape orbit velocity) in general.

      In any case, it's worth having a look at the general formulae for these quantities and also the natural unit, the kilometer per second, for many astrophysical systems. We will never ask students to memorize these formulae, but it is useful to see what they look like since they are relatively simple rather than just say they exist without any idea of their appearance.

      For the formulae, see the insert below (local link / general link: orbit_velocity_circular_escape.html).

      A range of orbits, including a circular orbit and escape orbits, are illustrated by Newton's cannonball thought experiment (or Gedanken experiment) in the figure below (local link / general link: newton_cannonball.html).


    3. Low Earth Orbital Velocity and Escape Velocity are Really Fast:

      Note from the formulae above that the ideal low Earth orbit circular orbit velocity v_circular = 7.9053 km/s and the ideal Earth escape velocity v_escape = 11.180 km/s are really, really fast. At t = 0, you are here and at t = 1 s, you are 7.9 or 11.2 km away depending which case you are considering. In everyday life, we do NOT encounter such velocities.

      The very high circular orbit velocity is why it's hard to get to low Earth orbit. It takes large rockets to get to ∼ 7.9 km/s. In fact, actual lowest low Earth orbits at altitude ∼ 200 km have circular orbit velocities ∼ 7.8 km/s (somehow a bit less than ∼ 7.9 km/s maybe due to the non-uniform gravitational field of the Earth) and require launch velocities of ∼ 9.4 km/s to overcome air drag (of the Earth's atmosphere), loss of kinetic energy to gravitational potential energy in raising the spacecraft to altitude ∼ 200 km, and probably other complications (see Wikipedia: Low Earth Orbit: Orbital characteristics).

      The required speeds are much too high for jet aircraft---even if they could dispense with having air---which they can't, unless they become semi-rockets.

      The fastest true jet, the Lockheed SR-71 Blackbird (now retired: see Wikipedia; Lockheed SR-71 Blackbird: Final retirement), reached only Mach 3.3. Mach 3.3 ≅ 1.1 km/s.

      Note that Mach number is speed in units of local sound speed, and thus Mach number is the natural unit of flight. For flight, see the figure below (local link / general link: flight_wright_flyer.html).

      Note also that The sound speed is 343.2 m/s at 20°C in dry air. Sound speed varies significantly with temperature and humidity. The pressure dependence is usually weak: none at all in the ideal gas limit (see Wikipedia: Speed of sound: Dependence on the properties of the medium).


    4. Light Travel Time from the Sun:

      How long does it take light to travel from the Sun to the Earth?

      BEHOLD:

        d=vt,   and so   t=d/v = d/c 
                               = (1.495978707*10**11 m)/(2.99792458*10**8 m/s)
                               ≅ 499.0 s = 8 m, 19.0 s  ,

      where recall "c" is the common physics for the vacuum light speed c = 2.99792458*10**8 m/s (exactly) ≅ 3*10**8 m/s = 3*10**5 km/s ≅ 1 ft/ns. So about 8 minutes.

      If the Sun blew up right now, we'd live in blissful ignorance for about 8 minutes since NO signal about the catastrophe could reach us faster than the vacuum light speed = 2.99792458*10**5 km/s exactly.

      This problem is one of a general class where you have an amount A and a rate of change R and are asked how long till the amount A is used up.

      The general formulae for accumulation of A and exhaustion time t:

        A=Rt,   and so   t=A/R .  
      In resource economics, this exhaustion time ratio is called the reserves-to-production ratio or R/P ratio:

        t=R/P=Reserves/Production 
      which is the time to exhaustion of the reserves if they are known accurately and production is constant---usually neither is the case. But the R/P ratio is still a useful parameter---when it's not misleading.

    5. The R/P Ratio for Oil: Reading Only:

      For a non-astronomical example---a real R/P ratio example---the proven reserves of oil (AKA petroleum) (which is that part of oil resources thought to be economically extractable: Wikipedia: Mineral Resources) is circa 2020 of order 1800 Gbl (i.e., 1800 billion barrels or gigabarrels: see Wikipedia: List of Countries by Proven Oil Reserves) and the world circa 2020 uses about 30 Gbl/year (see Wikipedia: List of Countries by Proven Oil Reserves). So R/P ratio is given by

      t = R/P ≅ 1800 Gbl/(30 Gbl/year) = 60 years .

      If used numbers are treated as hard, then there are ∼ 60 years before all the oil in the world is gone. But the numbers are NOT hard.

      See also the figure below (local link / general link: oil_end.html) which values from 2003, and so is out-of-date.


      Of course, things are NOT as simple as the calculated
      R/P ratio value suggests:

      1. The rate of use may change. It may go up with increasing demand from rapidly developing countries---most obviously China---but it must fall eventually.

      2. The proven reserves may change with new calculation methods.

      3. Much more oil may be found---but this is unlikely since the discovery of giant oil fields peaked in the 1960s or 1970s (see Wikipedia: Giant oil and gas fields: Recent and future giants).

      4. On the other hand, improved extraction techniques can increase proven reserves. They often do improve.

      5. Then there is currently, economically unrecoverable oil-like fluids: e.g., shale oil (which is NOT the "shale oil" produced by fracking). These are currently too expensive to utilize: "There are no economically viable ways yet known to extract and process shale oil for commercial purposes." (Wikipedia: shale oil: Reserves and production). However, potentially such fluids could keep us burning "oil" for all of the 21st century.

      6. But we might NOT want to burn all oil and oil-like fluids if we want want to stop the rising carbon dioxide (CO2) abundance in the Earth's atmosphere that is causing global warming.

        Maybe we will NOT burn the last drop of oil and oil-like fluids, but move to a renewable-energy economy sooner.

      7. In any case, oil and oil-like fluids might become too expensive compared to renewable energy sometime soon.

    6. Light Travel Distance in a Year:

      What's the distance traveled by light in one year?

      BEHOLD:

        d=ct ≅ (3.00*10**8 m/s) * (π*10**7 s)
      
         ≅ 9.4*10**15 m ≅ 10**16 m , 

      or more exactly 9.4607304725808*10**15 m.

      This, of course, is one light-year (ly). The exact number is for the Julian year which has exactly 365.25 days.

      Note that a light-year is a unit of distance.

      Note also that the vacuum light speed

             c =  2.99792458*10**5 km/s  = 1 ly/year, of course.  

      Light-years are good natural units for interstellar distances because:

      1. Nearest neighbor stars (NOT counting binary star systems and other multiple star systems, of course) are typically of order one or a few light-years---but there are vast variations.

      2. There is an instant conversion between distance to an object and lookback time (the time since the light signal from object started toward Earth) provided the object has NOT moved much during the lookback time the vacuum light speed is 1 light-year/year. For example, if we see an object 1 million light-years away, we see it as it once 1 million years ago. Note that in many cases, 1 million years is a negligible in cosmic time since many, but NOT all, processes in cosmic time are much longer than a million years.

      Probably, astronomers should use the light-year as their primary base natural unit for astronomical distances, but, in fact, they only use it as their secondary base natural unit.

      For their primary base natural unit, astronomers use the parsec.

      Really, it is just a historical accident that parsecs are preferred. But such accidents can never be corrected in astronomy---the dead hand of the past lies heavily on us. We won't go into where parsecs come from right now---we find out in IAL 2: The Sky.

      The parsec is specified thus:

             1 parsec = 3.0856776*10**18 cm
      
                      = 3.2615638 ly ≅ 3 ly 
      (see Wikipedia: Parsec: Equivalencies in other units).

      Of course, there are kiloparsecs (kpc) (used for INTRAGALACTIC distances since galaxies are typically a few kiloparsecs in size) megaparsecs (Mpc) (used for INTERGALACTIC distances since nearest-neighbor large galaxies are typically a few megaparsecs apart), and gigaparsecs (Gpc) (used for cosmological distances since the observable universe radius = 14.3 Gpc, according to the Λ-CDM model).

    7. Finally:

      Finally, the ONLY TWO FORMULAE that the students using IAL are probably expected to memorize are those that relate AMOUNT A, CONSTANT RATE R, and TIME t:

                                 A 
        A = R * t   and    t =  ---   .
                                 R 
      Special case examples of these are in calculating distance traveled d at constant speed v in time t AND travel time t at constant speed v over distance traveled d:
                                 d
        d = v * t   and    t =  ---   .
                                 v 


  11. Angles and Angular Measurement

  12. Why angles and angular measurement?

    Well, it is by angles and angular coordinates that we locate astronomical objects on the sky and this has been done since ancient times.

    But in this IAL, we will just discuss angles and angular measurement.

    We will get into locating objects on the sky in IAL 2: The Sky.

    In that IAL, we take up the angular coordinate systems the horizontal coordinate system and the equatorial coordinate system, the two most known of the celestial coordinate systems. The equatorial coordinate system is analogous to the geographic coordinate system (AKA longitude and latitude), but pasted on the celestial sphere---the apparent sphere of the sky that surrounds us. In fact, both angular coordinate systems may be about equally old since both are credited in some formulation to Eratosthenes (c.276--c.195 BCE) (see Wikipedia: Armillary sphere: Hellenistic world and ancient Rome; Wikipedia: Geographic Coordinate System: History).

    1. Why Angles and NOT Distances Too?

      Why specify angles and NOT specify distances too?

      Well, we do specify distance when it is useful (and we know it), but it is NOT needed for locating an astronomical object on the sky.

      In fact, distances are much harder to determine than angular positions---and this has always been true---techniques for both have vastly improved over the centuries---but the relative difficulty of measuring distances is a constant.

      Consider the Ancients (anyone before circa 500 CE by one reckoning) and the Medievals (anyone from circa 500 CE--1500 by one reckoning). The sky has NO APPARENT DEPTH, except that it's far. There is no simple way to tell distances by eye or even by simple geometric methods---which were all that were available to the Ancients and the Medievals.

      On the other hand, the Ancients and the Medievals could measure angles fairly accurately---when they weren't being sloppy that is---and today sub-arcsecond accuracy is pretty common: i.e., angles measured to less than 1/3600 of a degree.

      But even today, as indicated above, distance measurements are relatively hard---relative to angular measurements.

      Angular measurements are actually quite easily done depending on the accuracy you require, of course.

      You can make simple approximate angular measurements with your hand as we will see below in subsection Hand Angle Measurements.


    2. The Babylonians and Angular Units:

      The Babylonians circa 500--300 BCE divided the circle into 360 equal bits (i.e., 360 degrees AKA 360°) as explicated in the figure below (local link / general link: babylonian_360_degrees.html).


      Alas, the
      French Revolution (see figure below: (local link / general link: tennis_court_oath.html) that gave us the Metric System completely overlooked angular measure, and so we're stuck with 360° in the circle.


    3. Arcminutes and Arcseconds:

      There are some finer units that we use occasionally:

            1 degree  = 60  arcminutes (') 
      
                     = 3600 arcseconds ('') 
            and
         
            1 arcminute (') = 60 arcseconds ('')  .  
      These strange units are because of the Babylonians again and their sexagesimal base system. We have seconds and minutes in time measurement because of the Babylonians too.

      Actually, the Ancients did use arcseconds for angular diameters and other very small angles (see Wikipedia: Minute and second of arc: Astronomy).

      However, their positional accuracy/precision was probably usually much worse than an arcminute which is the accuracy/precision achieved sometimes by Tycho Brahe (1546--1601), the greatest pre-telescopic observer (see Wikipedia: Tycho Brahe: Observational astronomy).

    4. Hand Angle Measurements:

      Just for general astronomical interest, one can make simple angle measurements with your hands as illustrated by the figure below (local link / general link: alien_angular.html).


      Recall that an angular diameter is the angle subtended by the diameter of a spherical astro-body (or any spherical body) as measured from some observation point which is usually the Earth for astronomy.


    5. Angular Velocity:

      If you have angular position, you can have angular velocity as illustrated in the figure below (local link / general link: angular_velocity.html).


      Note
      physics and astronomy often use Greek letters to represent standard quantities.

      For reference, the complete Greek alphabet---the alpha to the omega---is presented in the figure below (local link / general link: greek_alphabet.html) with delta in 4th place.


      As an
      example of an angular velocity calculation, what is the angular speed of the Earth around the Sun?

      Or from Earth's perspective, what is the angular speed of the Sun around the Earth measuring the Sun relative to the fixed stars (i.e., the stars you see in the sky)?

      BEHOLD:
      
        Δθ          360°
        --  =   -------------  ≅ 1 degree/day  .
        Δt       365.25 days 
      Actually it's a little less than 1 degree per day.

      Recall as discussed in the figure above (local link / general link: babylonian_360_degrees.html), the Babylonians (i.e., the Babylonian astronomers) may even have chosen the degree size, among other things, in order to make the angular speed of the Sun on the sky about 1 degree per day. But who knows.

      Note the Sun's "orbit" around the Earth is called a "geometrical orbit", and is NOT what we mean by orbit, unqualified. See the definition of orbit in the figure below (local link / general link: orbit_defined.html).



  13. Plots

  14. We often have to show plots (AKA graphs) in this course.

    So it's good to have an intro/refresher to plots and functions on plots.

    1. Function Behaviors on Linear Plots:

      First off, it's good to be able to qualitatively recognize certain function behaviors on (linear) plots.

      Some examples are illustrated in the figure below (local link / general link: function_behaviors_plot.html).


      Some more
      examples are illustrated in the next figure (local link / general link: exponential_function_plot.html).


    2. Logarithmic Plots:

      In this course, we often encounter logarithmic or log plots which are divided into the categories log-log plots and semi-log plots.

      You do NOT have to know what a logarithm is to appreciate log plots. In fact, you quickly get an intuitive understanding of them.

      On a log axis of a log plot, the unit is some power of 10: e.g., 10**(1/2), 10, 10**2, 10**3, etc.

        If you go up one unit, you go up that power of 10.

        By the by, often and especially in a graphing context, a factor of 10 is called a dex.

        So increasing by a factor 10, 100, 100, etc. is increasing by, respectively, 1 dex, 2 dex, 3 dex, etc.

      If both axes are log axes, then the plot is a log-log plot; if only one, then the plot is a semi-log plot.

      The cost of logarithmic plots is that functions are a bit distorted by linear-scale standards. But, in fact, there is NOT much cost because you usually quickly develop an intuitive understanding of them.

      Logarithmic plots are generally useful and they turn up all the time in astronomy as we'll see.

      Why is explained in the figure below (local link / general link: log_log_plot_dj.html).


      As special feature of
      log-log plots is that they convert power-law functions into straight lines. The explication is in the figure below (local link / general link: log_log_plot_wik.html).



  15. Physics for Orbits: Reading Only

  16. In order to understand orbits (treated below in section Orbits), we need to understand a little physics including the part about inertial frames.

    Yours truly wants to make the explication of the topics at the same time completely correct (possible), comprehensible (a reasonable goal), and concise (maybe impossible). But it's hard. So it all gets a bit hairy, but we'll do best to make sense of it.

    This section is actually NOT heavily weighted on exams in intro astronomy courses since it is a bit advanced---but it is very important in physics and astronomy.

    We consider orbits, gravity, and Newtonian physics further in IAL 5: Newtonian Physics, Gravity, Orbits, Energy, Tides.

    THIS SECTION IS UNDER RECONSTRUCTION. THERE IS SIGNIFICANT DUPLICATION TO ELIMINATE. Read as best you can.

    1. The Basics of Reference Frames Relevant to Physics:

      See the below insert file Mechanics file: frame_basics.html.


    2. Newtonian Physics:

      See the below insert file Mechanics file: newtonian_physics.html.



  17. Orbits

  18. In this section, we consider mostly just the kinematics of orbits.

    In physics jargon, kinematics means the description of motion without consideration of the causes of motion. Kinematics plus the causes of motion is dynamics.

    We do, of course, make qualitative use of the concepts of inertial frame, center of mass, force, and acceleration. But we largely leave to section Physics for Orbits (Reading Only) and IAL 5: Newtonian Physics, Gravity, Orbits, Energy, Tides the discussion of the dynamics orbits.

    1. What Is an Orbit?

      1. Orbit Definition:

        An orbit is an astro-body's trajectory (relative to some local inertial frame) in a gravitational field or, in other words, under the force of gravity. NO other forces are acting, except for small astrophysical perturbations that are NOT caused by gravity.

        For a fuller definition with the special case of greatest interest explicated, see the definition of orbit in the figure below (local link / general link: orbit_defined.html).


        An example of
        astro-body in orbit is shown in the figure below (local link / general link: iss_orbit.html).


      2. Unbound and Bound Orbits:

        Orbits can be UNBOUND in which case the astro-body is escaping to INFINITY relative to a coordinate origin of interest which is usually the center of mass of the system of astro-bodies to which the first named astro-body belongs.

          INFINITY in this context means so far away from the system of interest that NO effects from the system of interest are significant.

        An object must have a sufficiently high velocity to go into an UNBOUND orbit: the lower bound on this velocity is called the escape velocity.

        Just to see the size scale of escape velocities for Solar System objects we can take a glance at Wikipedia: List of Escape Velocities.

        Orbits can be BOUND in which case the astro-body always stays within some distance of the coordinate origin of interest---unless a strong gravitational assists ejects it to INFINITY.

        Newton's cannonball is a good way to illustrate what being in orbit means and the distinction between BOUND and UNBOUND orbits. See the figure below (local link / general link: newton_cannonball.html) explicating Newton's cannonball.


      3. Closed and Planar Orbits:

        CLOSED orbits are BOUND orbits where the trajectory closes on itself.

        Due to various astronomical perturbations, NO orbit is ever exactly CLOSED, but in many cases of interest, orbits are CLOSED approximately to the level of accuracy of interest: e.g., the orbits of planets and moons for many purposes.

        Simple gravitational two-body system orbits are PLANAR orbits which means the orbital trajectory is all in one plane. See examples of planes in the figure below (local link / general link: planes_intersecting.html).


      4. Hereafter in this Section:

        Hereafter in this section, we mostly only consider PLANAR CLOSED orbits, and so drop the qualifications PLANAR and CLOSED.

        Also we'll limit ourselves mostly to orbits in the Solar System. This is just to avoid biting off more than we can chew.

        But much of discussion generalizes to other gravitationally-bound systems: e.g., planet-moon systems in general, planetary systems in general, binary star systems, star clusters (systems of many stars), galaxies (giant systems of many stars, dust, gas, and dark matter) and galaxy clusters (systems of many galaxies).

    2. What Are the Orbital Shapes?

      1. Circles and the Ecliptic Plane:

        The planet orbits are NEARLY CIRCLES about the Sun and moon orbits are NEARLY CIRCLES about their respective planets in most cases.

        The orbits are all nearly in the same plane---the ecliptic plane as it is called: a point we'll come back to in IAL 2: The Sky.

        The ecliptic plane is the plane of the Earth's orbit.

        The figure below (local link / general link: moon_clementine.html) illustrates the ecliptic plane.

        Asteroids have mainly nearly circular orbits too.

        Comets have highly elongated orbits that approximate ellipses. Also comet orbits are NOT confined nearly to the ecliptic plane, but can have any orientation.


      2. Ellipses:

        Actually, in finer detail, planet, moons, and asteroid orbits are all approximately elliptical orbits.

        The figure below (local link / general link: ellipse.html) explicates ellipses.

        More mathematical details about ellipses and elliptical orbits are given in file Mathematics file: ellipse_4.html and at site Ellipses and Elliptical Orbits. Those details are NOT required for this course.


        The figure below (
        local link / general link: ellipse_eccentricity.html) illustrates how ellipse elongation depends on eccentricity e.


    3. Ellipses and Elliptical Orbits:

      How do the mathematical ellipses connect up with orbits?

      Say you have a gravitational two-body system in which one body is MUCH more massive than the other.

      In such a gravitational two-body system, the less massive body orbits the more massive body in an ellipse with the more massive body at one focus.

      The other focus is just an empty point in space.

      Newtonian physics makes this happen. There is, in fact, a general exact solution (i.e., a formula) for the gravitational two-body system (including those with any masses) that you can just write down. No other gravitating system has an general exact solution.

      We look at Newtonian physics in more detail in section Physics for Orbits (Reading Only) and IAL 5: Newtonian Physics, Gravity, Orbits, Energy, Tides, but we do NOT derive this ELLIPTICAL ORBIT RESULT result which is actually non-trivial---it gave Isaac Newton (1643--1727) a hard time.

    4. Elliptical Orbits, Center of Mass, and Apsides:

      To be general, a gravitational two-body system has both bodies orbiting in ellipses their mutual center of mass.

      The center of mass is the mass-weighted average position of the two bodies. We discussed center of mass in file Mechanics file: newtonian_physics.html: Center of Mass.

      See the figure below (local link / general link: orbit_elliptical_explication.html) for gravitational two-body systems with equal and unequal mass bodies.


      Some more features (including
      astro jargon) for elliptical orbits are explicated in the figure below (local link / general link: orbit_apsis.html).


    5. Solar System Planetary Orbits:

      The planetary orbits for the Solar System are explicated in the figure below (local link / general link: sun_planet.html).


    6. Solar System Planetary Orbits: A Bit More Detail: Reading Only:

      For explicating the motions of the planets, it is a high accuracy/precision approximation to assume the Sun sits unmoving at Solar System center of mass. However, it is an approximation as explicated in the figure below (local link / general link: solar_system_center_of_mass.html).


    7. Orbit Videos:

      You can learn a lot about orbits in planetary systems by looking at the Orbit videos below that (local link / general link: orbit_videos.html).


    8. Multi-Body Self-Gravitating Systems:

      The whole observable universe is self-gravitating and has a unified evolution for that reason (among other reasons). We'll get to the unified evolution in IAL 30: Cosmology.

      Similarly, on a smaller scale, planetary systems are also self-gravitating and are usually sufficiently isolated that their INTERNAL motions are completely determined by INTERNAL forces (which hereafter we assume to be the case) which is overwhelmingly the INTERNAL gravitational field. Thus, they are usually good examples of celestial frames (see file Mechanics file: frame_hierarchy_astro.html) since you do NOT need to worry at all about the effect of the EXTERNAL gravitational field on the INTERNAL motions since there is NO effect. The EXTERNAL gravitational field merely determines the motion of the center of mass.

      Now every astro-body in a planetary system (e.g., the Solar System) attracts gravitationally every other astro-body of the system because of the long-range nature of gravity.

      If there are only two gravitationally bound astro-bodies in a sufficiently isolated planetary system (which is a bit unusual), then their motions are comparatively easy to understand since there is an exact solution for such gravitional two-body systems: i.e., there is a formula you can write down. As discussed above in subsectionElliptical Orbits, Center of Mass, and Apsides, the two bodies orbit their mutual center of mass in elliptical orbits.

      However, there is NO exact solution in general for multi-body systems (AKA n-body systems) with more than 2 bodies (like most planetary systems: e.g., the Solar System). There may be a proof of this is, but yours truly CANNOT find an explicit statement to that effect. Special case solutions exist both with and mostly without explicit exact formulae: see, e.g., Wikipedia: Three-body problem: Solutions.

      See the animations illustrating three-body systems in the figure below (local link / general link: three_body_system.html).


      In fact, usually if there are more than two
      astro-bodies in a planetary system, the motions are immensely complex when examined to high accuracy/precision.

      Re multi-body systems (AKA n-body systems), Isaac Newton (1643--1727) was moved to remark:

      Actually, Newton was mistaken---except for the word "easy"---in regard to the Solar System as he went on to show himself. See Isaac Newton (1643--1727) in the figure below (local link / general link: newton_principia.html).


      Without exact solutions (which is overwhelmingly usually the case) and sometimes with them if they themselves difficult to calculate with, one is forced to solve
      multi-body systems (AKA n-body systems) by one or other or both of two methods:

      1. By more or less immense numerical calculations on a computer for general cases. This approach has only be available since the 1940s.

      2. By perturbation theory in which one approaches a high accuracy/precision solution by a series of corrections to an exact solution for a simplified problem.

        Perturbation theory does NOT always work if the system is too difficult. But often it does.

        Newton himself invented the earliest form of perturbation theory (see Nauenberg 1998).

        See Wikipedia: Perturbation theory and Wikipedia: Perturbation theory in astronomy.

      Solution by perturbation theory is explicated in the figure below (local link / general link: orbit_perturbation.html).


      In this course, we will often just say "
      perturbations do it" to explain fine details of self-gravitating systems.

      The perturbations of the secondary gravitational sources on virtually all bodies in orbits cause the orbits to be NOT exactly ellipses and NOT exactly constant in time.

      As a result, the Solar System motions are NOT perfect repeating clockwork although over the short length of human history they approximate that.

      The Solar System is, in fact, slowly evolving.

      The evolution is actually chaotic (see Wikipedia: Formation and evolution of the Solar System: Long-term stability). This means that its motions CANNOT be predicted to the far future, except in a very approximate way.

      We will NOT fully describe chaos, but the figure below (local link / general link: chaos_evolution.html) gives some explication.


      For an
      examples of chaos, astrophysical and non-astrophysical, see the animation and videos in the figure below (local link / general link: pendulum_double.html).


      Despite being
      chaotic, for millions or even billions of years the changes in the orbits of the Solar System are small and, in particular, the major bodies of Solar System are approximately predictable like clocks if you have a sufficiently sophisticated computer program.

      The smaller the body, the less predictable in general because smaller bodies are more easily affected by the many weak effects (e.g., very weak astronomical perturbations including light pressure from the Sun).