Image 1 Caption: A diagram illustrating the dispersion of monochromatic light rays by a prism of made from 5 of the 6 conventional spectral color terms (orange is omitted). The black line segments are normals (i.e., the perpendiculars) to the glass medium interface.
Prisms disperse light using refraction which is governed by Snell's law (AKA the law of refraction). In many scientific applications, greater and better dispersion is obtained using a diffraction grating (which relies on diffraction rather than refraction) rather than a prism. A compact disc is incidentally acts as a crude diffraction grating. That is NOT its function, but it disperses light rather prettily. By the by, nowadays the compact disc is a retro technology (Wikipedia: Compact disc: Current_status). For more on compact discs, see Optics file: diffraction_compact_disk.html.
Note monochromatic light is an ideal limit that CANNOT be reached in practice. By monochromatic light, one means polychromatic light with a very narrow wavelength band.
Features:
Actually, the prism disperses light beyond the visible band (fiducial range 0.4--0.7 μm) (i.e., into the ultraviolet band (fiducial range 0.01--0.4 μm) and infrared band (fiducial range 0.7 μm -- 0.1 cm)), but the human eye does NOT notice that. For example, a prism made of fused quartz (AKA quartz glass, silica glass) disperses light beyond the visible band (fiducial range 0.4--0.7 μm). Note for fused quartz (AKA quartz glass, the best transmittance range is 0.18--2.7 μm (Wikipedia: Fused quartz: List of physical properties).
Note
In particular, note that a
light ray
bends toward a normal
going from medium 1 to 2
if n_2 is greater than n_1.
Most common
transparent
solids and
liquids have n_i greater than
air's n_air,
and so light rays
bend toward/away the
normal
when entering/leaving these common materials when they are
embedded in air.
Note
incidence angles
and refraction angles
greater than 90° do NOT happen definitionally and have
NO meaning in
Snell's law.
But what happens for case of
incidence angles
greater than those that give
refraction angles of 90°?
Total internal reflection
which is illustrated by Image 5 below and which we discuss below Image 5.
For prisms
(which are made from some kind of
optical glass),
the refractive index
decreases with increasing wavelength.
Thus, in Image 1 and Image 2,
violet
light
refracts
more than the red
light.
Image 1
and Image 2 actually tell all. But we can supplement the images with
some description:
Exiting the prism
at short range there is a strong remixing the
of the
colored
light rays,
and so the
overall emergent
light beam will
be polychromatic
though with a complexly different mixture than the
incident light beam.
However, at long range from the
prism,
the dispersed
colored
light beams will
spread out because they emerge at different
angles.
So again there will be
dispersed
spectrum.
By the by,
an common example of such an
optical medium
object
is plate glass.
Note:
Exiting the slab, the
colored
light rays
would be remixed and the
exiting light beam
would be
polychromatic.
A derivation
of total internal reflection
is beyond our scope, but a derivation
of the formula for the
critical angle θ_critical
is given below.
Say θ_2 = 90°, then sin(θ_2) = 1, θ_critical = θ_1, and
Total internal reflection
occurs in optical medium 1
at the medium interface
for θ_1 > θ_critical.
Total internal reflection
is, in fact,
specular reflection
(if the medium interface
is sufficiently smooth) where
reflection angle
equals the incidence angle
as illustrated in Image 5.
n_1*sin(θ_1) = n_2*sin(θ_2) ,
where the n_i are the
refractive indexes n_i = c/v_i
(n_i ≥ 1 always),
vacuum light speed c = 2.99792458*10**8 m/s
(exact by definition) ≅ 3*10**8 m/s = 3*10**5 km/s ≅ 1 ft/ns,
v_i is the light speed in
optical medium i
(v_i ≤ c always),
and the θ_i are the angles
(i.e.,
incidence angle
and refraction angle)
of the light ray from the
normal
(i.e., the perpendicular)
to the
medium interface.
sin(θ_2) = (n_1/n_2)*sin(θ_1) ,
and so θ_2 subceeds/exceeds θ_1
if n_2 is greater/lesser than n_1.
n_1*sin(θ_1) = n_2*sin(θ_2) .
θ_critical = arcsin(n_2/n_1) .
Since arcsin(x) is undefined for x > 1, there is only a
critical angle
for the case of n_2/n_1 ≤ 1: i.e., for the
optical medium 1 having
having the higher
refractive index than
optical medium 2.