In the spring of 2000 I took a
course from Dr. Lepp on computational physics. The course allowed
me to learn Java. I have written a few programs now including:
- A Real Time Java3D Physical Pendulum
simulation that calculates the angular position, velocity,
acceleration, energies, and phase plots using fourth order
Runga Kutta physics engine. The applet features a swing based
user interface and real time plots of the relevant parameters
VS time. I will be posting the applet soon. This is a
preliminary step towards making a 3D, network centric, real
time, physics based game using the Java3D API
- A program that calculates the
trajectories of the planets and there satellites using fourth
order Runga Kutta approximations. Note: not in real time.
- An animated random dot stereogram
applet that generates a three dimensional sterogram for any
given image.
- A prototype for a self evolving
intelligent agent capable of self-compiling and mutation.
- A webserver.
During the summer of 2000 I
participated in the REU program this time under the direction of
Dr. Lepp. The plan was to develop a java applet that modeled real
world physics problems that are difficult if not impossible to
handle analytically. Update: goto the programs page to view the applet
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