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In the spring of 2000 I took a course from Dr. Lepp on computational physics. The course allowed me to learn Java. I have written a few programs now including:

A Real Time Java3D Physical Pendulum simulation that calculates the angular position, velocity, acceleration, energies, and phase plots using fourth order Runga Kutta physics engine. The applet features a swing based user interface and real time plots of the relevant parameters VS time. I will be posting the applet soon. This is a preliminary step towards making a 3D, network centric, real time, physics based game using the Java3D API
A program that calculates the trajectories of the planets and there satellites using fourth order Runga Kutta approximations. Note: not in real time.
An animated random dot stereogram applet that generates a three dimensional sterogram for any given image.
A prototype for a self evolving intelligent agent capable of self-compiling and mutation.
A webserver.

During the summer of 2000 I participated in the REU program this time under the direction of Dr. Lepp. The plan was to develop a java applet that modeled real world physics problems that are difficult if not impossible to handle analytically. Update: goto the programs page to view the applet

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